http://www.markcordellholmes.com

About Mark cordell holmes

  • With 15 years in Gaming and Tech I have worn many hats as Visual Designer, Art Director, Narrative Designer or Creative Director for such companies as Electronic Arts (EA), Google, Facebook and Maxis, developing mobile, console, browser, PC and XR platforms.

  • With 15 years at Pixar Animation Studios Art Department, I worked as a Concept Artist, Set and Graphic Designer, Art Director or Production Designer, on A Bug's Life, Toy Story 2, Monsters Inc, The Incredibles, Ratatouille, Wall-e, Toy Story 3, Cars 2, Brave & Monster's University, Lifted, Cars Toons, and more.

  • This breadth of experience has enabled me to expand my understanding of how storytelling and visual design principles apply to crafting different audience experiences across a range of media.